Ecosystem for video game creators

If you want to make your own games, you're in the right place.
No credit card required
$8.81Mworth of time our members are ready to put into the creation of amazing video games
767+ members · 95 current projects · 9+ open positions

Four places to build a game together

Make games, share what you know or find the next hit to back — everyone finds something worth doing here.
HubGame industry talents who love making games come together here.
Project SpaceWhere unique, author-driven games get made.
Advisor SpaceExperts help other teams with feedback or curate a project to keep it moving.
Scout SpacePublishers and anyone who invests in games find and follow the projects that interest them.
3 specialists open to collaborate this week

Checkpoint: the engine that drives your game to release

  1. GoalOne goal for 28 days
  2. Sprint reviewThe curator checks the work
  3. Goal correctionAdjust the plan in time
  4. VerdictReached or not, and why
  5. Next checkpointKeep the game moving
Just enough structureA goal, a deadline and a review every sprint: the bit of organisation indie teams so often lack.
An outside eye every sprintA curator sees problems before they cost you a month.
Progress you can showEach verdict stays on the project — proof for players, publishers and investors.

Anyone can make a game today

Tools let everyone create. Your own experience plus advice from game industry experts turns an idea into a game players haven't seen before.
Find the people your game is missing — designers, programmers, artists, sound designers.
Hire your way: for experience, for a share of the game or for pay — post a free or a paid open position.
Keep it moving: devlogs show progress and a Checkpoint takes you to the next milestone.
and create your first project

Put your craft into a real game

Game designers, developers, artists and sound designers join projects being built right now.
Join a project in development and ship real work for your portfolio.
Get found: your profile shows your speciality, level and projects to authors looking for people.
Grow into an expert by answering questions from other teams.

Who teams are looking for right now

Relevant to Dec 30, 2026
DEPOZITAZ

Game Designer

Equity offered: 30.0%terms of cooperation
Details
Relevant to Dec 30, 2026
DEPOZITAZ

Level Designer

Equity offered: 20.0%terms of cooperation
Details
Relevant to Nov 29, 2026
The Grey ROOM (Иллюзия Серой Комнаты)

Level design

For experienceterms of cooperation
Details
Relevant to Dec 28, 2026
Point of Collapse

VFX-художник

For experienceterms of cooperation
Details
and apply to open positions in projects

Every unique game in one place, with its whole story

Not a pitch from strangers: each project shows its life on GDHub and what game industry experts say about it.
All in one place: unique indie games, from the first idea to release.
Track development: stage, team, devlogs and progress every sprint.
Expert verdicts: what game industry curators said at each checkpoint.

Games already on Steam

Terra Foliata
Preparing a release version

Adventure, Walking Sim · PC

Terra Foliata

Исследуйте мистическую Долину туманов, где сны создают реальность. Изучайте сны людей и определяйте их судьбу. Оставьте на время суетливый мир и вернитесь к себе. Сайт игры: [https://www.teleolabs.com/terra-foliata](https://www.teleolabs.com/terra-foliata)

Alexander Laputski1 in teamby Alexander Laputski
3
Sly Crow
Preparing a demo version

point-and-click, adventure · PC

Sly Crow

A hand-drawn 2D point-and-click adventure game in a cheerful post-zombie-apocalypse world where the undead and the living uneasily coexist. You play as Zoti, a sarcastic zombie farm girl on a quest to reclaim her father’s stolen brain. With her loyal (and surprisingly brave) goose by her side, she faces bizarre puzzles, rotting secrets, and a sly crow who's always one step ahead—and definitely up to no good. Built in Unity + Adventure Creator, featuring 2D skeletal animation and story-rich gameplay with a mix of comedy and heart.

Vladimir Filonov1 in teamby Vladimir Filonov
9
Trophy RC
Preparing a demo version

Автосимулятор · PC

Trophy RC

Офф-роад триал на Р/У масштабных моделях. Хобби гонки.

E1 in teamby Eugeny
9

Teams need what you already know

Game industry professionals answer questions, hold paid calls and, soon, curate checkpoints.
Answer questions from teams that need your experience, on your schedule.
Hold paid calls at your own price.
Curate checkpoints: guide a team for 28 days and give the verdict. Coming soon.
and turn on Advisor space