Watercolour, Goose, and a Zombie Village Last week was all about the art side of things, and I’m happy to say I finally made some progress there. The big one: it looks like I’ve actually settled on an art style. At first, I leaned more toward a rough, freehand graphical look. But after finishing the first scene, something felt… off. The style just didn’t quite click with the world I was building. So I went back to the drawing board (literally) and tried out different approaches: graphite pencils, watercolours, even pastel. After a lot of sketching, testing, and doubting myself - I think the search is finally over. The mix that works best for this game is graphite pencil + watercolour. It just has the right balance of roughness and softness, giving it a handmade feel while still looking alive and colorful. And as soon as that puzzle piece fell into place, another one followed: the sidekick design. This was a huge relief because I’d been stuck on it for a while. Having the art style lock